imagine. create. game.
reading time – 3 minutes We’re making a teddy bear head in Blender, to be used in a Roblox experience. In this second post, we briefly cover the steps to get the right shape.
reading time – 2 minutes This is the first post in our series following the development of a Roblox experience about a hungry teddy bear and his minions. We’ll be using Blender to create our assets. Roblox Studio is used for level creation, and Visual Studio Code to manage our code base.